NVIDIA Unveils Open World Action Model GR00T 2 at CoRL: Predicts Future Video and Robot Actions Together, 40% Zero-Shot on Unseen Tasks, 95% After a 30-Minute Fine-Tune on 5 Demos, Code Coming in December
NVIDIA Robotics announced GR00T 2 at CoRL 2026, and NVIDIA GEAR lab lead Yuke Zhu posted the technical details. GR00T 2 is a new generation of world action model (WAM) built on Cosmos: one diffusion transformer denoises future video and an action chunk together, and one model drives parallel grippers, dexterous hands and humanoids. Pretraining mixes 402,730 hours of egocentric human video, 10,184 hours of handheld UMI gripper demos and 23,500 hours of robot teleoperation. By NVIDIA's numbers, it reaches 40% zero-shot success on 50 tasks the target robot never practiced, rising to 95% with five demos per task (under 3 minutes of robot data) and a 30-minute LoRA fine-tune on one RTX 5090. Reasoning models can call GR00T 2 as a tool through the WAM API. Code arrives in December; 100,000 hours of the human video data are already on Hugging Face.

Key Takeaways
- Architecture: one diffusion transformer predicts future video and action chunks together; small per-robot heads let one model cover grippers, dexterous hands and humanoids
- Data: 402,730 h of egocentric human video + 10,184 h of UMI demos (2,897 tasks) + 23,500 h of teleoperation; going from 0% to 100% of the human video lifts real-robot task progress from 50% to 70% (NVIDIA figures)
- Adaptation: 40% zero-shot on 50 unseen tasks, 71% with 1 demo, 95% with 5 demos, about a 30-minute LoRA fine-tune on one RTX 5090
- Agents: a reasoning model calling GR00T 2 via the WAM API completes 97+ of 100 back-to-back assemblies for each of three toys; marking grasp points on the camera view lifts instruction following from 40% to 92%
- GR00T 2 Turbo is a 2B-parameter variant running at 124 ms per prediction on the Unitree G1's Jetson Thor; code ships in December, and 100k hours of human video are already on Hugging Face

